If you've played through Medal Of Honor 2010 and found yourself going “man I like this story but it just feels like a poor man's Call Of Duty”, then Spec Ops: The Line is your motherfucking savior! Now, if you've never heard of the Spec Ops series, basically, it was a series of tactical third person shooters where you and a squad of people had to complete objectives. I suppose you could say it was Ghost Recon before Ghost Recon. But for whatever reason, what was scheduled to have come out in 2002 for the PS2 was cancelled and we hadn't heard from the series since... until now. Not only does Spec Ops: The Line breathe new life into the series, but it's also a pretty damn good game – just not for the reasons you'd expect.
The sound design is actually pretty damn good. It uses rock music to lure you into thinking that it's going to be your usual shooter, though to be fair, it does pump you up and really get you into killing enemy soldiers, so it's not like it fails in that regard. Then gives way to more sombre acoustic tracks to drive the point home. It really sets just the right tones for what it tries to achieve and for that, it's a grade A fucking soundtrack. The voice acting is also really good. This is probably Nolan North at his best as he manages to make Martin seem like a generic soldier whose brain eventually fries to a crisp due to the horrors of war, and everybody else's voice actors also really get into it. Because of this, it's very easy to get absorbed into the story, which is really where the game shines.